Austin Wintory

How did you chine about working on journey?

Austin Wintory responded on 03/01/2012

I came about working on Journey because I had previously written all the music for flOw (both Jenova Chen's master's thesis version at USC, and then the subsequent PS3 version). After they finished Flower (which featured wonderful music by Vince Diamante, who had done Jenova's game before flOw called Cloud), Jenova reached out to me about Journey and we got started straight away. That was 3 years ago!!

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